Preview: Ultra Street Fighter IV
Street Fighter IV was a benchmark for Capcom’s once prominent brand.
Not only did the game prove that in 2008 (after a 9 year absence) Street Fighter was still alive and hurricane kicking, it also showed that when done correctly 2.5D fighters could still surprise. Arguably, the most important component of SFIV’s sustained pertinence has been the capacity for it evolve, a lot.
After Street Fighter IV, Super Street Fighter IV, Super Street Fighter IV: Arcade Edition, a 3D edition on 3DS, phone based ports and the similar and familiar Street Fighter X Tekken crossover, you’d be forgiven for furrowing your brow over the benefit of dropping more coin on yet another Street Fighter IV.
So what’s so Super about Ultra Street Fighter IV? Is an absorbant Red Focus move, an online training option and more stages worth shouting about? I had a little play to find out.
Five new characters. That’s the main deal here. For the casual player that’s maybe not so important, but for the seasoned combatant this means more strategies and exploits to expunge from the expanded roster. As we already know the newcomers are Elena, Hugo, Poison and Relento. As for the Secret fifth character…
Read the full preview only at GGSgamer.com